AmongUsCrewmate

Twitch 2020-07 gaming peaked Updated 2026-02-20
Early 2020s Massive scale 1.2 billion+ lifetime posts

First documented in July 2020 on Twitch. Reached peak activity at an earlier point and has since moderated to lower-frequency use.

Also known as: among usamong us gamesus among usimpostor among us

Social Deduction Phenomenon

Among Us (2018 release, 2020 explosion) became gaming’s biggest pandemic success story, transforming from obscure indie game to cultural phenomenon with 500M+ downloads. The hashtag #AmongUsCrewmate tracked the social deduction game’s meteoric rise and equally rapid cultural saturation.

Delayed Success

2018: InnerSloth (3-person team) released Among Us - modest success

July-August 2020: Twitch streamers (xQc, Sodapoppin, Disguised Toast) discovered game during pandemic; viewership exploded

September 2020: Peak - 3.8M concurrent players (Steam), most-watched Twitch game

Gameplay & Memes

Mechanics: 4-15 players on spaceship; 1-3 “impostors” secretly sabotage/kill; “crewmates” identify impostors through discussion

“Sus” culture: Suspicious became “sus” - entered mainstream vocabulary

Emergency Meeting meme: Red button/meeting call became universal internet format

Colorblind naming: “Red is sus,” “I saw Blue vent” - color-based accusations

Cultural Saturation

Political discourse: Politicians (AOC, Ilhan Omar) streamed Among Us on Twitch (October 2020) for voter outreach - 400K+ viewers

Educational use: Teachers used for remote learning engagement

Merchandise: Plushies, clothing, Halloween costumes dominated fall 2020

Music: “Among Us song” remixes, TikTok sounds

Rapid Decline

November 2020-March 2021: Interest plummeted; player count dropped 75%

Oversaturation: Too many memes, too fast; became cringe

Among Us 2 canceled: Developers focused on updating original instead

Platform fatigue: Players moved to next trend

Legacy

Demonstrated:

  • Indie success: Small team could compete with AAA studios
  • Streamer power: Twitch/YouTube creators as kingmakers
  • Pandemic gaming: Isolation drove social gaming demand
  • Meme lifecycle: Viral peaks followed by backlash/exhaustion

Among Us remains case study in sudden virality’s blessing and curse - achieving dream success while becoming cultural punchline within months.

Sources:
https://www.theguardian.com/
https://www.polygon.com/
https://www.nytimes.com/

Explore #AmongUsCrewmate

Related Hashtags

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Related hashtags by year of first appearance — circle size reflects lifetime volume, fade reflects how active each tag still is.