DarkSoulsGitGud

Forums 2012-10 gaming active Updated 2026-02-20
Early 2010s Major 124 million+ lifetime posts

First documented in October 2012 on Forums. Currently active and in regular use across social platforms since 2012.

Also known as: git guddark souls difficultygit good

Difficulty Culture Meme

“Git Gud” (intentional misspelling of “get good”) became Dark Souls community’s response to difficulty complaints, evolving into gaming’s most divisive meme about skill, accessibility, and gatekeeping.

Origin: Dark Souls forums (2011-2012) responding to “game too hard” posts

Philosophy: Game’s difficulty is feature, not flaw; learning through failure is the point; overcome challenge through skill improvement

Spread: Applied to any difficult game (Cuphead, Sekiro, Celeste, Elden Ring)

Controversy:

  • Pro: Encourages perseverance; respects developer vision
  • Con: Dismissive of legitimate accessibility needs; gatekeeps disabled players

Accessibility debates: Should difficult games have easy modes? Or does that compromise artistic vision?

Examples:

  • Celeste: Assist mode (accessibility without compromising for others)
  • Sekiro: No easy mode (Miyazaki refused)

“Git gud” represents tension between challenge-seeking gamers and accessibility advocates - valid perspectives clashing over what gaming should prioritize.

Sources:
https://kotaku.com/
https://www.polygon.com/

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