iRacing

Twitter 2013-05 gaming active Updated 2026-02-16
Early 2010s Notable 12 million+ lifetime posts

First documented in May 2013 on Twitter. Currently active and in regular use across social platforms since 2013.

Also known as: iRacingSimiRacingOfficial

iRacing is a subscription-based motorsport simulation platform featuring laser-scanned tracks, licensed cars, and competitive online racing with skill-based matchmaking. It’s the gold standard for serious sim racers, used by professional drivers for training.

Realism and Cost

iRacing’s physics engine, tire model, and force feedback are obsessively accurate. Tracks are laser-scanned to millimeter precision; damage is realistic; setups matter.

But it’s expensive:

  • $13/month or $110/year subscription
  • $12-15 per car (100+ available)
  • $15 per track (100+ circuits)

A competitive setup across multiple series costs $500-1,000+ beyond subscription.

Competitive Structure

iRacing uses iRating (skill) and Safety Rating (clean driving) to match drivers. Rookies start in basic cars (Mazda MX-5, Street Stock) and progress through licenses (D → C → B → A → Pro).

Official series include NASCAR, IndyCar, F1-style open-wheel, GT3, prototype sports cars, dirt oval, rally cross, and more.

Pro Driver Adoption

Max Verstappen, Lando Norris, Fernando Alonso, Scott McLaughlin, and Dale Earnhardt Jr. race on iRacing. During COVID-19, eNASCAR iRacing Pro Invitational Series aired on Fox Sports with real NASCAR drivers competing.

Lando Norris streams iRacing on Twitch, exposing F1 fans to sim racing.

The Rig Expense

Serious iRacers invest in direct-drive wheelbases ($1,000-3,000), load cell pedals ($500-1,500), motion rigs ($5,000-20,000+), and triple monitors or VR. Entry-level Logitech G29 setups ($300) pale in comparison.

Sources:

Explore #iRacing

Related Hashtags

2012 2020 #iRacing 2013 #666 2012 #2048Game 2014 #2048Game 2014 #100Thieves 2017 #AWayOut 2018 #AmongUsImpostor 2020
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