Respawn Entertainment’s mech-shooter with the greatest FPS campaign nobody played at launch, murdered by EA’s release date between Battlefield 1 and Call of Duty Infinite Warfare.
Trust Me
Released October 28, 2016, Titanfall 2 married pilot wallrunning/parkour with Titan mech combat. The campaign—pilot Cooper bonding with BT-7274—delivered emotional gut-punch ending.
“Protocol 3: Protect the Pilot”: BT’s sacrifice broke players.
Effect and Cause
Time-travel level jumping between past/present became greatest FPS mission since COD4’s “All Ghillied Up.” Creative peak of level design.
Multiplayer Excellence
Movement system (wallrunning, grappling, slide-hopping) created highest skill ceiling. Titans (Scorch, Northstar, Ronin, Legion, Tone, Ion) each unique playstyle.
Population Struggles: Launching between Battlefield/COD killed playerbase. Sales underperformed despite critical acclaim (89 Metacritic).
Legacy
Inspired Apex Legends’ movement. Community kept servers alive years later.
The hashtag represents EA’s worst launch decision.
Sources: Respawn Entertainment